V-Ray Next, Update 3.1

Official Release

Date - Dec 19, 2019

Download - Build 4.30.01

Modified features

V-Ray

  • Print a warning when having memory frame buffer disabled and no output directory set

.vrscene exporter

  • Export Check for missing assets option

Installer

  • Update Chaos License Server to 5.3.0 if needed

Bug fixes

V-Ray

  • Artifacts with the Adaptive dome and trace sets

  • Bitmaps are not loaded for VRayInstancer in IPR if its source object is hidden

  • Thousands of warnings for invalid geometric normal flood on geometry shaded with hair material

V-Ray GPU

  • Bitmaps are uploaded on every IPR update

  • Crash in IPR with On-demand mip-mapping mode when a Bitmap is linked to VRayMtl's Self-illumination

  • Crash with RTX in IPR mode when VRayFur source geometry is deleted

  • CUDA error 700 with UDIM textures for the last tiles

  • High CPU usage when rendering with RTX on

  • Incorrect VRaySpecular render element with VRayHairNextMtl (regression since 4.30.00)

  • IFL textures do not load properly in IPR when OptiX on demand textures are used

  • Incorrect normals calculation with VRayMtl's Displacement

  • Show "Camera Map Per Pixel" map as compatible

  • Square artifacts in specular element in bucket mode with specific scene

  • Square artifacts with adaptive dome light

  • V-Ray Light Lister causes IPR to render black in specific scene with Skylight

V-Ray GPU/V-Ray Cloud

  • VRayALSurfaceMtl General and Diffuse bump maps render the illuminated parts darker

VFB

  • Main window closes after IPR stop with 3ds Max 2016 and older (since 4.30.00)

VRayHDRI

  • The "Filter mult" parameter has no effect on bump maps

VRayOrnatrixMod

  • Crash with motion blur and dynamic tessellation

VRayALSurfaceMtl

  • No Caustics received when sss mix is set to 1

  • Artifacts with Adaptive lights and Caustics