3.60.04
Official release
Date – Nov, 2017
Download – Build 3.60.04
Modified Features
V-Ray
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The V-Ray log file contains information on the V-Ray plugins that are loaded
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More user-friendly licensing error messages
V-Ray GPU
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Support for V-Ray Dirt Consider same object only
VFB
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Add checkbox to keep the aspect ratio of the VFB background image
Bug Fixes
V-Ray
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Caustics on motion-blurred objects may be blurred incorrectly
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Color corrections should not be applied to certain render elements
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Crash on rendering consecutive frames when rendering within a Windows service
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Crash with matte objects, GI and diffuse materials
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Deactivate VRayDenoiser when rendering without memory frame buffer
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Holes in unfiltered ZDepth pass with Golaem crowds
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Issues with specific IES lights profiles with orientation and symmetry
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Missing Brazilian Portuguese localization defaults for 3ds Max 2018
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Reflect on back is ignored when BRDF type is GGX and glossiness is less than 1.0
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Render setting are not printed properly in vraylog.txt
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Some controls in the UI of materials and textures have darker background in 3ds Max 2017 and later
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When quiet mode is on - don't display messages about exceptions
V-Ray IPR
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3ds Max crash with empty VRayScene object in IPR
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3ds Max crash when VRayScene with override material is selected for mesh light creation
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Crash when copying VRayLights with a texture
V-Ray RT
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Fire Opacity Mode parameter isn't exported to .vrscenes by VRayVolumeGrid
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Add missing modes to VRaySamplerInfo render element
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Alpha as Gray for the RGB Channel Output of the bitmap node is ignored
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Displacement map in VRayMtl is making the VRayPlane invisible
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Region render warning pops up while DR is disabled
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SamplerInfo render element should not affect sampling
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Wrong Relative to bbox displacement
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Wrong region rendering in loaded scene with saved region
V-Ray GPU
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Crash with specific scene with clipped geometry
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Crash when rendering a scene with Composite texmap
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Graphic driver stops responding on a specific scene using CUDA and freezes 3ds Max
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Wrong screen mapping for textures assigned to the Environment slot
VFB
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Compare V-Ray Settings VFB option fails to compare some parameters lately
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Copy to clipboard should copy the final corrected image with the background
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Glare lens effect is not applied if OCL initialization fails during hardware accelerated lens effects
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The VFB should respect the EXR data window (ROI) for VFB Background image
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Wrong exposure applied with saved settings
V-Ray Fur
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3ds Max crash after undo creation from the panel
VRayHairFarmMod
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Material diffuse texmap is not rendered on Hair Farm hair
VRayInstancer
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Wrong motion blur when using PRT Source objects for particle source
VRayLight
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Some irrelevant options of the Dome light must be greyed out
VRayMDLMtl
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Artifacts with normal bump
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Crash when default texture files are not found
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Fix bump normal modification for GGX
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Incorrect rendering of vMaterials\Design\Plastic\Transparent.mdl
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Incorrect rendering of with vMaterials\Design\Gems\tourmaline.mdl
VRayNormalMap
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Incorrect result with displacement
VRayOSLMtl/VRayOSLTex
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Crash when entering a string in a string tweak
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Wrong render of VRayOSLMtl with sub-texmaps in scene with both OSL materials and texmaps present
VRayToon
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Outline bordering different elements of the same object is rendered differently in V-Ray RT
VRayTriplanarTex
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Artifacts appear when rendering noisy bitmap texture used for bump
VRayVolumeGrid
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Keyed Playback Mode parameter doesn't render as expected during sequence render
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After loading a cache or simulating, CPU usage remains high on machines with many threads
V-Ray Light Lister
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Error appears on Refresh after undo creation of light instance