3.40.03
Official release
Date – August 30, 2016
Download – Build 3.40.03
Modified Features
VRayVolumeGrid
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Added channel data interval information to the cache info
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Create default lights for the GPU preview if there are none
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Rename "Analytic" scattering to "Approximate"
Bug Fixes
V-Ray
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3ds Max was crashing when switching focus to it with a radio button active
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Fixed rendering slowdown on the main machine with DR since 3.40.01
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Enabled back running on Windows XP
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It was possible to add empty servers addresses for DR
V-Ray RT
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Color mapping "Affect background" was not exported
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Crash with Ornatrix hairs placed on top of VRayDisplacementMod
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Region rendering with DR was very slow during ActiveShade
V-Ray RT GPU
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Enabled back VRayTriplanarTex for bump, since 3.40.01
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Misplaced bump map with UDIM tiling
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VRayBumpMtl was not working with VRayEdgesTex when the base material also has bump
VRayColor2Bump
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Bump effect was offset
VRayProxy
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Preview meshes were not loading when opening scenes with XRef scenes in them
VRayVolumeGrid
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Crash when deleting a light that is excluded in the GPU preview list
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Crash when loading a cache while RT is running
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Krakatoa and Stoke MX were using the same frame from the velocity field of imported caches
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Using Self-illumination, results were different according to number of rendering cores