3.00.02

Official release

Date – February 7, 2014

Download – Build 3.00.02

Modified Features

vrimg2exr

  • Increase the default buffer size to 100 MB to speed up conversions

Bug Fixes

V-Ray

  • Fixed handling of tiled textures with mip-map levels that fit into one tile as produced by txmake

  • Fixed rare crash when cancelling a render with tiled textures

  • The render region height parameter was not always updated correctly when locked to the width

Render Mask

  • Fixed rendering with DR

VFB

  • Quad menu command was not showing the VFB in ActiveShade mode

VRayHDRI

  • Fixed slower reading of OpenEXR files compared to previous V-Ray versions

  • Fixed a crash with PSD textures with all layers hidden

VRayMtlWrapper

  • Fixed crash when a Multi/Sub-Object material is used as a base material

VRayBPTracer

  • Fixed rendering of camera motion blur

VRayGLSLMt / VRayGLSLTex

  • Fixed crash with "discard" statement when using uniform global variables

VRayOSLMtl / VRayOSLTex

  • Reverted to OSL 1.3 as some input parameters were not updated properly

VRayLightSelect

  • Fixed erroneously disabled Remove button when more than one VRayLightSelect render elements were present

VRayFakeFresnel

  • Moved to the V-Ray category for textures

VRayProxy

  • Fixed proxy selection in viewport, objects behind were selected instead

VRay RT

  • Fixed rendering of animated materials attached to Multi/Sub-Object material

VRay RT GPU

  • Fixed incorrect mapping of baked procedural textures

  • VRayDirt in VRayExtraTex render element did not render properly

imapViewer

  • Reduced the number of messages that are printed to the standard output when merging large irradiance map files

Installer

  • Fixed previous installation license settings acquisition, local license was assumed always