3.00.02
Official release
Date – February 7, 2014
Download – Build 3.00.02
Modified Features
vrimg2exr
-
Increase the default buffer size to 100 MB to speed up conversions
Bug Fixes
V-Ray
-
Fixed handling of tiled textures with mip-map levels that fit into one tile as produced by txmake
-
Fixed rare crash when cancelling a render with tiled textures
-
The render region height parameter was not always updated correctly when locked to the width
Render Mask
-
Fixed rendering with DR
VFB
-
Quad menu command was not showing the VFB in ActiveShade mode
VRayHDRI
-
Fixed slower reading of OpenEXR files compared to previous V-Ray versions
-
Fixed a crash with PSD textures with all layers hidden
VRayMtlWrapper
-
Fixed crash when a Multi/Sub-Object material is used as a base material
VRayBPTracer
-
Fixed rendering of camera motion blur
VRayGLSLMt / VRayGLSLTex
-
Fixed crash with "discard" statement when using uniform global variables
VRayOSLMtl / VRayOSLTex
-
Reverted to OSL 1.3 as some input parameters were not updated properly
VRayLightSelect
-
Fixed erroneously disabled Remove button when more than one VRayLightSelect render elements were present
VRayFakeFresnel
-
Moved to the V-Ray category for textures
VRayProxy
-
Fixed proxy selection in viewport, objects behind were selected instead
VRay RT
-
Fixed rendering of animated materials attached to Multi/Sub-Object material
VRay RT GPU
-
Fixed incorrect mapping of baked procedural textures
-
VRayDirt in VRayExtraTex render element did not render properly
imapViewer
-
Reduced the number of messages that are printed to the standard output when merging large irradiance map files
Installer
-
Fixed previous installation license settings acquisition, local license was assumed always