3.20.02
Official release
Date – June 1, 2015
Download – Build 3.20.02
New Features
V-Ray
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Added Cubic 6x1 camera type
VRayStereoscopic
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Added support for the Cubic 6x1 cameras
Modified Features
V-Ray RT GPU
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Added support for texture baking with dynamic and displaced geometry
VFB
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Added #savemultiimage keyword to the vfbControl() MaxScript function that saves all channels into a single multi channel (.exr or .vrimg) file
V-Ray Quick Settings
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Light cache's Retrace parameter is now controlled by the GI Quality slider
Bug Fixes
V-Ray RT
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Animated parameters of standard 3ds Max lights were not exported to .vrscene files
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Fixed animated displacement export when rendering ActiveShade
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Fixed crash when a VRayLight has VRayCompTex with no texmap assigned to Source B
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Fixed crash when there is Hair Farm Renderer atmospheric effect present
V-Ray RT GPU CUDA
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Work around an issue with the NVIDIA driver versions 352.86 and 353.06
VRayCurvatureMap
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Fixed crash when assigned as a mask to a Composite texture
VRayVolumeGrid
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Fixed a crash when browsing for simulation caches and previously the path has been set to a password protected server location