V-Ray Next, Update 1.1
Official Release
Date - Dec 18, 2018
Download - Build 4.10.02
Modified features
V-Ray
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Reduce messages about invalid bump normals
V-Ray IPR
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Do not calculate render elements (except denoiser) for viewport IPR
V-Ray GPU
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Consistent lighting render elements
VRayFastSSS2
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Hide "single scatter"'s Raytraced (refractive) and Raytraced (solid) modes when V-Ray GPU is current renderer as they are incompatible
VRayProxy
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Alembic meshes exported from Phoenix for 3ds Max 2019 can now be rendered with motion blur
VRayVolumeGrid
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Add empty grid size and resolution options to the user interface
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Optimize volumetric rendering when Smoke Opacity is modulated by a texture
Bug fixes
V-Ray
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Artifacts in alpha channel with many transparent objects
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Incorrect lighting elements on matte objects when "Consistent lighting elements" option is enabled
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Lighting elements are not propagated through refractions with consistent lighting elements enabled
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Lighting from VRayLightMtl with direct illumination is missing in consistent render elements output
V-Ray IPR
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Crash with VRayProxy when switching rendering between viewport and VFB
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Unhiding by category is not updated
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Viewport IPR option is missing in non-English 3ds Max instances
V-Ray GPU
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Alembic VRayProxy copies randomly disappear (since 4.10.01)
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Artifacts with matte and Adaptive Dome light
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Crash when rendering animation sequence with DR and animated lights
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Crash when stopping viewport IPR during compiling kernels phase
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Gradient Ramp stops working when moving the time slider in V-Ray GPU IPR with motion blur
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Production rendering of a sequence with deleted particle source for VRayInstancer returns error (since 4.10.01)
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VRayProxy updating animation stops when its Object ID is changed during IPR (since 4.10.01)
VRayFur
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Animated parameters are not exported
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Wrong placement with selected faces in .vrscenes
VRayLight
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Some spinners in the UI for disabled properties
VRayMDL
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Materials with material.ior that depends on a material parameter crash in V-Ray GPU IPR
VRayOptionRE
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Crash to desktop when render element is placed last in the list
VRayPluginNode
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Crash to desktop with VRayPluginNodeMtl in 3ds Max 2013 (since 4.10.01)
VRayScannedMtl
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Different buckets in VRayDiffuseFilter and VRayReflection from DR hosts
VRayVolumeGrid
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The warning about DR and local paths is still appearing even when there is no volume grid in the scene
ply2vrmesh.exe
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The -velocityAttrName parameter does not work for Alembic input files