V-Ray Next, Update 1.1

Official Release

Date - Dec 18, 2018

Download - Build 4.10.02

Modified features

V-Ray

  • Reduce messages about invalid bump normals

V-Ray IPR

  • Do not calculate render elements (except denoiser) for viewport IPR

V-Ray GPU

  • Consistent lighting render elements

VRayFastSSS2

  • Hide "single scatter"'s Raytraced (refractive) and Raytraced (solid) modes when V-Ray GPU is current renderer as they are incompatible

VRayProxy

  • Alembic meshes exported from Phoenix for 3ds Max 2019 can now be rendered with motion blur

VRayVolumeGrid

  • Add empty grid size and resolution options to the user interface

  • Optimize volumetric rendering when Smoke Opacity is modulated by a texture

Bug fixes

V-Ray

  • Artifacts in alpha channel with many transparent objects

  • Incorrect lighting elements on matte objects when "Consistent lighting elements" option is enabled

  • Lighting elements are not propagated through refractions with consistent lighting elements enabled

  • Lighting from VRayLightMtl with direct illumination is missing in consistent render elements output

V-Ray IPR

  • Crash with VRayProxy when switching rendering between viewport and VFB

  • Unhiding by category is not updated

  • Viewport IPR option is missing in non-English 3ds Max instances

V-Ray GPU

  • Alembic VRayProxy copies randomly disappear (since 4.10.01)

  • Artifacts with matte and Adaptive Dome light

  • Crash when rendering animation sequence with DR and animated lights

  • Crash when stopping viewport IPR during compiling kernels phase

  • Gradient Ramp stops working when moving the time slider in V-Ray GPU IPR with motion blur

  • Production rendering of a sequence with deleted particle source for VRayInstancer returns error (since 4.10.01)

  • VRayProxy updating animation stops when its Object ID is changed during IPR (since 4.10.01)

VRayFur

  • Animated parameters are not exported

  • Wrong placement with selected faces in .vrscenes

VRayLight

  • Some spinners in the UI for disabled properties

VRayMDL

  • Materials with material.ior that depends on a material parameter crash in V-Ray GPU IPR

VRayOptionRE

  • Crash to desktop when render element is placed last in the list

VRayPluginNode

  • Crash to desktop with VRayPluginNodeMtl in 3ds Max 2013 (since 4.10.01)

VRayScannedMtl

  • Different buckets in VRayDiffuseFilter and VRayReflection from DR hosts

VRayVolumeGrid

  • The warning about DR and local paths is still appearing even when there is no volume grid in the scene

ply2vrmesh.exe

  • The -velocityAttrName parameter does not work for Alembic input files