3.30.03
Official SP3 release
Date – December 15, 2015
Download – Build 3.30.03
Modified Features
V-Ray
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Minor speed up of rendering with the light cache
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Minor speed up when accessing tiled textures
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Enabled assigning of existing trace sets to object nodes through the vrayAddTraceSets MaxScript function
VFB
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Faster activation of the mouse tracking with the progressive sampler and V-Ray RT
V-Ray RT
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Added option to disable the in-process rendering
V-Ray RT GPU
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Increased the GI bounces when retracing the light cache
Bug Fixes
V-Ray
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Fixed crash when rendering Particle Flow system with VRayLightMtl with Falloff map
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Wrong samples distribution with VFB mouse tracking and progressive sampling and V-Ray RT
VFB
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Fixed random crash when displaying RT stamp variables
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Prevent restoring from maximized state when starting rendering
VRayHDRI
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Fixed crash with EXR files using custom data window
VRayAerialPerspective
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Fixed "affect environment rays" support for V-Ray RT
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Fixed export of the sun node for V-Ray RT
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Avoid unnecessarily affected shadow rays or unscattered light for shadow rays
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Fixed issues with dome lights