3.40.02
Official release
Date – June 14, 2016
Download – Build 3.40.02
Modified Features
VRayDenoiser
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Prevent the Denoiser Render Elements from saving as separate files
VRayOSLMtl / VRayOSLTex
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Speed up texture sampling
vdenoise.exe
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Add "-abortOnOpenCLError" to stop hardware accelerated denoising on errors
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Add "-frames" option that allows to specify the frames to process
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Add "-verboseLevel" option
Bug Fixes
V-Ray
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Materials with self-illumination enabled render incorrectly when light cache is secondary GI engine
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Fixed problems with light cache "Store direct light" when using IR+LC after V-Ray 3.40.01
V-Ray RT
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"Elements active" option in Render Elements tab is not working
V-Ray RT GPU
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Fireflies appear on scene with VRayFastSSS2
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Highlight glossiness still renders when Trace reflections option is disabled
VFB
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Clicking on the white area of the scroll bar in the color corrections window scrolls by just one pixel
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Image messes up when scrolling in the window
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Toolbar icons are not stretched over the entire buttons when screen dpi is changed
VRayDenoiser
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Denoising artifact appears on images with fireflies
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Hardware accelerated denoiser messes up the progress bar during progressive rendering
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Returns black result on some computers when hardware accelerated
VRayHDRI
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Lag when switching between Shaded and Wireframe viewport modes
VRayGLSLMtl / VRayGLSLTex
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The __color keyword is not respected
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Bool uniforms with initializers get random values
VRayOSLMtl / VRayOSLTex
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Empty texmap inputs lead to input parameters after them to be skipped
VRayStereoscopic
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Fixed artifacts in the render
VRayTriplanarTex
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Crash when connected to a bump slot and has VRayNormalMap
vdenoise.exe
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Doesn't work with network paths for input files