Chaos Cloud Supported Features

This page provides a table of features supported by Chaos Cloud rendering in 3ds Max.

Overview

These features are supported by Chaos Cloud in 3ds Max.

Supported Features

Cameras

Feature

Chaos Cloud

Motion blur (transformation+deformation) 5


(On integer frames)

Camera motion blur 5


(On integer frames)

Camera DoF

Perspective

VRayPhysicalCamera

Stereoscopic

Distortion for Physical Camera

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Environment

Feature

Chaos Cloud

Spherical Mapping

Mirror ball mapping

Angular mapping

VRayToon

VRayEnvironmentFog

VRayAerialPerspective

VRaySphereFade

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Geometry

Feature

Chaos Cloud

Triangle meshes

VRayProxy

Alembic via proxy

NURBS

Subdivisions

Displacement

VRayFur

Hair&Fur

VRayPlane

VRaySphere

Particles (with Particle Flow)

X-Ref Scene

VRayInstancer

VRayClipper

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Global Illumination Methods

Feature

Chaos Cloud

Brute Force

Light Cache

Irradiance Map

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Lights

Feature

Chaos Cloud CPU

Lights textures

Skylight portals

V-Ray Lights

Standard Lights

Photometric Lights

Ambient Light

Image based lighting

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Global switches

Feature

Chaos Cloud CPU

Displacement

Lights

Hidden lights

Don't render final image

Override depth

Override material

Override material exclude list

Force back face culling

Shadows

Show GI only

Reflection/Refraction

Maps

Glossy effects

Max ray intensity

Filter maps

Secondary rays

Max transp. levels

Transp. cutoff

Light tree and adaptive lights

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Textures

Feature

Chaos Cloud CPU

Bitmap

Cellular

Checker

Color Correction

Composite

Dent

Falloff

Forest Color

Gradient

Gradient ramp

Marble

Mask

Mix

Noise

Output

OSL Map

PARTIAL2

Particle Age

Particle MBlur

Perlin Marble

RGB Multiply

RGB Tint

Smoke

Speckle

Splat

Stucco

Substance

4

Swirl

Tiles

Vertex Color

Waves

Wood

Advanced Wood

VRayBump2Normal

VRayColor

VRayColor2Bump

VRayCompTex

VRayCurvature

VRayDirt

VRayDistanceTex

VRayEdgesTex

VRayFakeFresnelTex

VRayGLSLTex

VRayHDRI

VRayHairInfoTex

VRayICC

VRayLUT

VRayMap


(deprecated)

VRayMultiSubTex

VRayNormalMap

VRayOCIO

VRayOSLTex

VRayParticleTex

VRayPluginNodeTex

VRayPTex

VRaySky

VRaySamplerInfoTex

VRaySoftBox

VRayTriplanarTex

VRayUserColor

VRayUserScalar

PhoenixFDOceanTex

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Other

Feature

Chaos Cloud CPU

VRayShadow

VRayShadowMap

VRayStereoRig

VRayLensEffects (VFB)

VRayLightMeter

VRayExposureControl

VRayVolumeGrid

Antialiasing

Color Mapping

Render Mask (see Image Sampler)

VFB

G-Buffer

VRayMetaballs

UDIM/UVtile texture tags

Anisotropy

Matte objects
(with VRayMtlWrapper and object properties)

Include/Exclude Lists for Materials

Include/Exclude Lists for Lights

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3rd Party Plugins

Feature

Chaos Cloud CPU

ForestPro instancing

RailClone instancing

MultiScatter instancing

ColorCorrect

Carbon Scatter

Ornatrix

HairFarm

MultiTexture

Bercon Maps

Forest Color

Anima

GrowFX

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Footnotes

1 – The Sampler Info Render Element supports different UVW Coordinate types through its different pass types. For more details, please see the Sampler Info Render Element page.

2 – It is supported in V-Ray for 3ds Max 2019. Some OSL maps are not supported yet.

3 – Falloff map does not support Shadow/Light type.

4 – Substance2 is supported.

5 – Shutter efficiency is not supported.

6 VRayCryptomatte RE is supported when rendering with Bucket Image Sampler.